The creation of moving pictures in a two-dimensional environment, such
as through "traditional" cel animation or in computerized animation
software. This is done by sequencing consecutive images, or "frames",
that simulate motion by each image showing the next in a gradual
progression of steps. The eye can be "fooled" into perceiving motion
when these consecutive images are shown at a rate of 24 frames per
second or faster.
testing..
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